Dept. of Industrial Design KAIST
335 Gwahangno(373-1 Gusong-dong) Yusong-gu, Daejeon 305-701,
Republic of Korea. Tel) +82-42-350-4502~3 firstname.lastname@example.org
Bachelor of Science
Form principles and visual language along with design history and the present state is understood, and diverse presentation capabilities are learnt.
Multimedia design projects focused on market and production are practiced with an understanding of the present industrial system.
This course teaches the fundamental capabilities required by designers in practical design business.
Freshman - Foundation Level
Form principles and visual language is learnt as students take foundational classes in the areas of science, engineering, humanities, and design.
ID201 Design Culture and Technology
ID202 Creativity & Visualization
Sophomore - Introductory Level
The history and present state of design is understood and various expression skills are learnt. Engineering knowledge is extended and the basic contents of product design are studied.
This course treats the topics of visual language and fundamental design theories for creating two-dimensional form. Emphasis is given to experimenting with visual elements such as shape, color and texture. The characteristics of visual, psychological and functional characteristics of form development are studied.
In this course, students learn basic design theories and form construction techniques required for three dimensional forms and functions. The contents involve the lectures concerning basic shape elements and principles that consist of form and space, and practical methodology of creating form, function and aesthetics. Students improve their basic abilities as industrial designers by learning design materials and the characteristics of form composition.
This is an introductory course treats the design problem solving methods. It covers a series of design process from new product concept development to manufacturing. Through the practical projects of designing low-tech products, students gain abilities to organically restructure and optimize form and function of new products that overcome existing limitations. (Pre-requisite Courses: ID211, ID212)
This course is designed to study the fundamentals of computer graphics and to create an animation film. Emphasis is given to the understanding diverse computer graphics techniques and applying them into diverse multimedia design works.
This course is an introduction to the industrial design theories and history. Basic scientific epistemology in connection with the design history and cultural design sociology is studied and surveyed. Among the epistemology covered are the definition of industrial design, design object and its gestaltung and functions. Emphasis is placed on applied methods of the social aesthetics, ethics and science in the design development process for social environment design.
This course is an introductory course to engineering product design covering from innovative concept development to optimization of manufacturing technology. Students have the opportunity to learn fundamentals in engineering, component design, engineering design, and production process which are essential for interdisciplinary collaborative work with engineers.
This course is designed to study the presentation techniques for generating and visualizing design ideas. Emphasis is given to understanding diverse media (hand drawing and computer graphics) applications for creating perspectives, rending and simulations.
This course introduces basic techniques of photography and examines their visual messages and aesthetics. The course covers specific photographic techniques used in product design and gives students experience with basic darkroom techniques.
Junior - Development Level
The ability to accomplish design projects focused on marketing and production is acquired with comprehension of the modern industrial system.
This course is designed to understand basic elements on product innovation, human factors, production process, application of material and manufacturing technology. Projects cover a range of mass produced products drawn from industrial, consumer or institutional fields. (Pre-requisite Course: ID213)
The purpose of this course is to understand relationships of products and humans in given space and solve problems for grasping basic concepts of space. Especially, through design studies of exterior and interior space and artifacts, researchers will develop scale-sense, space-sense, and capabilities of forming space.
The course is designed to cover three main topics: how design process is structured; effective design methods for each stage of design process; the fundamental nature of design problem. Students learn various design methods for p°³blem analysis, creative generation of design solution and evaluation of design alternatives throughout design process.
This course is a studio course to cover the planning stage of new product development with focus on user and market. The course covers various user-centered methods such as video-ethnography methods, scenario-based design, survey, marketing statistics. Students learn to understand user experience and generate innovated concept of new product which leads to user satisfaction. (Pre-requisite Course: ID301)
This course is designed to study design process, techniques, and database in Web design. Emphasis is given to the creative web design process from concept development, contents creation, web programming, and other new technology applications.
This course is designed to understand the complicated features of multimedia technology and industries, and to study multimedia design theory and its applications. Emphasis is given to experimenting image, sound, and video editing techniques for creating multimedia title designs.
This course is a studio & lecture course to develop user-interface design for digital information appliances and software through the application of basic interface design theories. The course covers various methods for user-interface design such as cognitive guidelines, task analysis, and usability testing. Students have opportunities to experience actual usability testing in a specialized room equipped with state-of-the-art facilities for identifying interface problems.
The objectives of this course are to understand the underlying philosophy and technique of interaction design for the design of hardware and software of computer enhanced interactive systems, and to explore the theories and the essential techniques for interaction design through practical design projects. Students learn prototyping techniques for designing interactive digital products. This course also serves as an introductory course of tangible media and interaction.
This course is concerned with the theories and practice of computer aided industrial design. Students learn the techniques of drafting and modeling of 3D product forms. They use 2D and 3D software tools for creative design works. The contents involve design modeling methods, product design simulation, database construction for product design, solid modeling techniques and rapid prototyping.
This course is designed to study the way of organizing visual information and evaluating its usability. Emphasis is given to the capability of building information architectures and developing creative information design.
This course introduces general knowledge of human factors in man-machine system, including such topics as anthropometry, biomechanics, human performance, human inforamtion processing, and human sensory systems. Students will acquire methodological skills to apply the human factors to new product development by analysing real design cases
Senior - Integration Level
As a designer with design philosophy and ethics, the ability to accomplish complex design projects is acquired.
This course will help students to learn various systematic methods for new product development process that cover product planning, concept development, industrial design, and design for manufacturing. Students will also acquire the skill to apply the methodologies to design professional practice.
This course introduces professional design practices in the modern business system. Basic goals include: Understanding basic elements of the design practice and their interactions in the real world; Learning verbal and visual presentations: resume, portfolio, job application, interviewing, relations with various people including clients and others; Discussing the ethical, legal, administrative, and financial responsibilities in the design practice.
This course is designed for senior students to investigate the integrated concept of design products and its system. Emphasis is given to applying innovative and systematic approaches to complex design problems. (Pre-requisite Course: ID304)
This course is designed to create digital media design with diverse techniques from game, simulation, virtual reality, and real-time interactive graphics. Emphasis is given to the development of education or playing contents to be applied into digital contents industry.
This course is designed to study the total process of multimedia design creation from concept development, storytelling, and technology analysis. Emphasis is given to developing product prototyping or virtual prototyping with diverse three-dimensional image creating technology. The projects are conducted in a team-based, and multidisciplinary collaboration are emphasized.
This course deals with relationships between products and the man-made environment. Products are considered as a important factor in forming the man-made environment. Students will study relationships and functions occurring in product and environment systems to establish a new design criterion and create design opportunities.
This course is studio class that integrates the design research and practice in the student¡¯s area of interest. This course provides students with the tools to develop their senior thesis project within a professional framework. Some important concepts and skills to be integrated into the curriculum include: working with a design process, ideation, research, concept development, design documentation, current design trends, scheduling and planning, and skill reinforcement.
This course is designed to introduce the state-of-the-art of design theories and practices, and to integrate them in an intensive format of design learning. The experts in design academia of industries are invited to cover the subject matters, and lead the workshop.
The development of digital technologies makes our living space to be digitalzied, intelligent and interactive. In this course, products and systems in spaces are considered as design targets. Students analyze the cases of interactive spaces to provide new valuable user experience. Theoritical framework is studied to design new interactive space. Students also conduct new interactive space design projects and the evaluation.
The course aims to allow students to learn how to make systematic communication of designer's concept, intention, and result by teaching various visual communication theories and skills. The course comprises of theoritical lecture of fundamental theory of communication in semiotics aspects, various guidelines and principles of visual communication, and practical application of theories for designer's CV, portfolio, design proposal with diverse media.
This course is the final major project. Students undertake a design project for a year from user study, concept development, form development, technology review, prototyping development and presentation. Final results are presented in the graduation exhibition.