Dept. of Industrial Design KAIST
335 Gwahangno(373-1 Gusong-dong) Yusong-gu, Daejeon 305-701,
Republic of Korea. Tel) +82-42-350-4502~3 firstname.lastname@example.org
Master of Science
Through various collaborative studies, the ability to exercise and manage design projects is heightened.
Individual studies concerning high level theories and practical application are practiced to acquire skills applicable to practical business.
This study is designed to construct a holistic view of design theories and issues discussed in design academia. Students are asked to build a perspective of understanding current stream of design issues.
This is an advanced lecture course to study various research methods which form the fundamentals of design research. Students are expected to learn systematic understanding of research methods and research process, which will lead them to conduct students' master or doctoral research.
In this course, students study the theories and undertake practical projects of new product design development that is accelerated by the new scientific and technological revolution and the emergence of new lifestyles. They explore concept development of new products, investigation of critical factors of new products, the progress of systematic design process, decision making, user centered design creation methods through chosen projects.
This listing is a sequel to studio course, Design Project I, and helps develop design with the emphasis on corporate strategy. Students learn methods related with design strategy and project management through practical projects.
This is a lecture / studio course to study general theories on usability regarding learnability, efficiency, memorability, satisfaction for information appliances or media. Students are to learn diverse methods related with usability such as heuristic evaluation, task analysis, usability testing so that they can have the capability to lead user-centered design.
This course is designed to study the interactivity of multi-modalities (visual, sound, olfactory, and tactile), and to experience creative interaction design. Emphasis is given to experience tangible interface design with the state-of-the-art of interactive technology.
The course aims at teaching user-centered design methods for identifying users' tacit needs so that innovative design can be created. User-centered methods from stage of planning to idea-generation and evaluation will be covered including user-observation, scenario-based design, self-camera, user-diary, usability testing, user-participatory design etc. Students are expected to build up the capability to plan creative design concepts and conduct user-studies.
Students study research project planning, conducting methods, processes, and problem solving methods for practical design projects conducted jointly with industry. Design knowledge frameworks and practical experiences of students are refined by working with specialist in industry as the industry collaboration method. The objectives are also accomplished by co-workshops and seminars with industry. Project topics are decided with industry in the beginning of the course.
This course is concerned with the design of multimedia oriented product design. The contents involve the understanding unique features of multimedia oriented products, directing, design and marketing of new design. Through the collaboration with experts from related fields and progressive resolution of the design problems, students carry out new design projects in a team basis from a multidisciplinary approach.
This course is designed to develop multimedia design product through analyzing product analysis, planning and design, and market research. The experts in multimedia industries are included as team-teaching members. Students conduct a new design project based on multidisciplinary team.
This course is designed to investigate diverse issues related to digital media design from social and cultural perspectives. Emphasis is placed on the design process and the development of creative content.
This is a lecture course to study consumer and market related with new product design. Students are to learn diverse marketing survey methods with statistical analysis such as product positioning, market segmentation, life style analysis, and concept evaluation.
Nowadays, value criteria and evaluation criteria of customers' behavior is more focused on emotion than reason. This course deals with analysis of emotional factors of human and transformation of them into design languages to develop researchers' capabilities of conducting emotional design process. Students will study emotional engineering, cognitive science, psychology, and other relevant fields with a new solving methodology of design problems.
This course is an introduction to theories and practical knowledge on design management. This course aims to understand the fundamentals of design management: Shifting milieu of design business; nature of design management and design manager; design management process; and others. This course also focuses on resources for composing design organizations; problem solving methods and decision making issues required for effective management of design process; the practical knowledge of running and managing the corporate design group and / or design consulting firm.
This course involves master's level research project based on a thesis research proposal confirmed by the supervisor. The research contents should contribute to the design practice or the body of knowledge in the field of design. It also should be original and address the practical design or research issues in the design discipline.