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305-701 ´ëÀü±¤¿ª½Ã À¯¼º±¸ °úÇзΠ335
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042-350-4502~3
dsyoo@kaist.ac.kr




ÀÓÀ±°æ - younlim@kaist.ac.kr, +82-42-350-4522

PhD, 2003, Illinois Institute of Technology, US
Mdes, 1999, Illinois Institute of Technology, US
BS, 1997, KAIST, Korea
Experience-centered design, prototyping in design, interaction design theory, design informatics, CSCW, sustainable design


Creative Interaction Design Lab (CIxD Lab)- http://cixd.kaist.ac.kr/designis
The following three areas are the major research subjects our lab is currently working on:  
Understanding People in Context to Inspire Design Creativity-to explore "unseen"
The development of new technology affects the innovation of new products such as mobile, wireless products, invisible computing, and networked systems. Taking into account the context in which such products are used is critical to the success of designing those products. Our research primarily addresses this issue, and we have developed new methods that lead to the integration of multiple aspects of human environments to describe effectively the relationship between human contexts and products. These methods include scenario generation mechanisms and prototyping specification mechanisms.

New Paradigms of Interaction Design for New Technologies-to integrate ¡°seen¡± and "unseen"
While computing technologies have become essential elements of our activities and environments, the design of interactive products that embed such technologies have become more complicated. The characteristics of digital have made design space too open. When we manipulate physical materials for design, constraints are clearly tangible so that we can easily manipulate the constraints to design what we desire. But for digital products which are what interactive products are categorized into, such strict constraints are not naturally given. This issue is what made the design of interactive products difficult, and it is what motivated this theme of our research-exploring new paradigms of interaction design. We have contributed and will continue to contribute to this theme through several research directions: 1) supporting the design of the aesthetics of interaction, 2) enhancing creativity in interaction design, and 3) exploring the nature of prototyping for design.

Design Information Management for Interdisciplinary Design Environments-to manifest "unseen"
In today's team-driven design world, the management and integration of information is more critical to success than ever. For example, information from the marketing department, engineering department, and design department must be shared and integrated to develop a product. This process affects the efficiency of the design process as well as the quality of the new product. Our lab explores various methods and tools to enhance teams from different disciplines to share and use information more effectively for their design activities.